An Orc for All Seasons

Slothjemia’s naval force is small, and is itself divided into three parts; the Navy that patrols the Dolonau River and forms a defensive force in the Sea of Shadows from its home port of Reichstanta, the Spelljammers that operate from the city of Jaggerholmschloss on the banks of Jagger Lake, and the Marines that serve … Continue reading An Orc for All Seasons


Jors in Space

People familiar with the AD&D 2nd Edition supplement for "Spelljamming" are immediately aware that this addition to the game can be a tremendous amount of fun. It can also be ridiculously off-balancing to any average campaign. For instance, how quickly players can travel from point A to point B by using a spelljammer. To put … Continue reading Jors in Space